Enum Facing
Enum describing the direction in which a bullet is fired from a parent.
Namespace: Danmokou.Core
Assembly: cs.temp.dll.dll
Syntax
public enum Facing
Fields
Name | Description |
---|---|
DEROT | Starts from 0. |
ORIGINAL | Starts from original_angle. This is zero except for summons/bullets, for which it is set to the V2RV2 angle of the summon. |
ROTATOR | Starts from the firer's manually-set rotation function (via Rotate(BPY)). |
VELOCITY | Starts from the angle of the last nonzero velocity delta. |