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    Enum SAAngle

    Handling for setting the angle when using an SAOffset command.

    Namespace: Danmokou.Core
    Assembly: cs.temp.dll.dll
    Syntax
    public enum SAAngle

    Fields

    Name Description
    ORIGINAL

    (o/original) The angle from the parent is not modified. If you add an angle offset, the entire summon will rotate.

    ORIGINAL_BANK

    (bo/bankoriginal) The angle from the parent is banked. If you add an angle offset, the summon will not rotate, but the movement of the summoned pieces will.

    REL_ORIGIN_BANK

    (br/bankrelative) The angle is set to the position of the summon, then banked. If you add an angle offset, the summon will not rotate, but the movement of the summoned pieces will.

    TANGENT_BANK

    (bt/banktangent) The angle is set to the tangent on the summon curve, then banked. If you add an angle offset, the summon will not rotate, but the movement of the summoned pieces will.

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