Class AnimatorControllerLASM
anim
: Run animations on the executing BEH.
Inheritance
System.Object
Danmokou.SM.StateMachine
AnimatorControllerLASM
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Danmokou.SM
Assembly: cs.temp.dll.dll
Syntax
public class AnimatorControllerLASM : ReflectableLASM
Constructors
AnimatorControllerLASM(AnimatorControllerLASM.Animate)
Declaration
public AnimatorControllerLASM(AnimatorControllerLASM.Animate rs)
Parameters
Type | Name | Description |
---|---|---|
AnimatorControllerLASM.Animate | rs |
Methods
Attack()
Play the attack animation.
Declaration
public static AnimatorControllerLASM.Animate Attack()
Returns
Type | Description |
---|---|
AnimatorControllerLASM.Animate |