Class GTRepeat2
gtr2
: Like GTRepeat, but has specific handling for the WAIT, TIMES, and rpp properties.
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Danmokou.SM
Assembly: cs.temp.dll.dll
Syntax
public class GTRepeat2 : GTRepeat
Constructors
GTRepeat2(GCXF<Single>, GCXF<Single>, GCXF<V2RV2>, GenCtxProperty[], StateMachine[])
Declaration
public GTRepeat2(GCXF<float> wait, GCXF<float> times, GCXF<V2RV2> rpp, GenCtxProperty[] props, StateMachine[] target)
Parameters
Type | Name | Description |
---|---|---|
GCXF<System.Single> | wait | Frames to wait between invocations |
GCXF<System.Single> | times | Number of invocations |
GCXF<V2RV2> | rpp | Amount to increment rv2 between invocations |
GenCtxProperty[] | props | Other properties |
Danmokou.SM.StateMachine[] | target | Child StateMachines to run |