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    Class GTRepeat2

    gtr2: Like GTRepeat, but has specific handling for the WAIT, TIMES, and rpp properties.

    Inheritance
    System.Object
    Danmokou.SM.StateMachine
    Danmokou.SM.UniversalSM
    GTRepeat
    GTRepeat2
    Inherited Members
    GTRepeat.Start(SMHandoff)
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: Danmokou.SM
    Assembly: cs.temp.dll.dll
    Syntax
    public class GTRepeat2 : GTRepeat

    Constructors

    GTRepeat2(GCXF<Single>, GCXF<Single>, GCXF<V2RV2>, GenCtxProperty[], StateMachine[])

    Declaration
    public GTRepeat2(GCXF<float> wait, GCXF<float> times, GCXF<V2RV2> rpp, GenCtxProperty[] props, StateMachine[] target)
    Parameters
    Type Name Description
    GCXF<System.Single> wait

    Frames to wait between invocations

    GCXF<System.Single> times

    Number of invocations

    GCXF<V2RV2> rpp

    Amount to increment rv2 between invocations

    GenCtxProperty[] props

    Other properties

    Danmokou.SM.StateMachine[] target

    Child StateMachines to run

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