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    Class GenCtxProperty

    Properties that modify the behavior of generic repeater commands (gtrepeat, girepeat, gcrepeat, gsrepeat).

    Inheritance
    System.Object
    GenCtxProperty
    Implements
    System.IEquatable<GenCtxProperty>
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: Danmokou.Danmaku.Options
    Assembly: cs.temp.dll.dll
    Syntax
    public class GenCtxProperty : IEquatable<GenCtxProperty>

    Properties

    Priority

    Declaration
    public virtual int Priority { get; }
    Property Value
    Type Description
    System.Int32

    Methods

    _AssignLexicalScope(LexicalScope)

    (Internal BDSL2 usage) Specify the lexical scope for a GenCtxProperties that is not yet created.

    Declaration
    public static GenCtxProperty _AssignLexicalScope(LexicalScope scope)
    Parameters
    Type Name Description
    LexicalScope scope
    Returns
    Type Description
    GenCtxProperty

    Aimed()

    = Target Angle LPlayer

    Declaration
    public static GenCtxProperty Aimed()
    Returns
    Type Description
    GenCtxProperty

    Async(GCXF<Single>, GCXF<Single>, GCXF<V2RV2>)

    Wait, times, rpp properties combined.

    Declaration
    public static GenCtxProperty Async(GCXF<float> frames, GCXF<float> times, GCXF<V2RV2> incr)
    Parameters
    Type Name Description
    GCXF<System.Single> frames
    GCXF<System.Single> times
    GCXF<V2RV2> incr
    Returns
    Type Description
    GenCtxProperty

    AsyncD(ExBPY, ExBPY, ExBPY, GCXF<V2RV2>)

    Wait, times, rpp properties combined, where Wait is divided by difficulty and Times is multiplied by difficulty.

    Declaration
    public static GenCtxProperty AsyncD(ExBPY difficulty, ExBPY frames, ExBPY times, GCXF<V2RV2> incr)
    Parameters
    Type Name Description
    ExBPY difficulty
    ExBPY frames
    ExBPY times
    GCXF<V2RV2> incr
    Returns
    Type Description
    GenCtxProperty

    AsyncDR(ExBPY, ExBPY, ExBPY, ExBPRV2)

    Wait, times, rpp properties combined, where Wait is divided by, Times is multiplied by, and rpp is divided by difficulty.

    Declaration
    public static GenCtxProperty AsyncDR(ExBPY difficulty, ExBPY frames, ExBPY times, ExBPRV2 incr)
    Parameters
    Type Name Description
    ExBPY difficulty
    ExBPY frames
    ExBPY times
    ExBPRV2 incr
    Returns
    Type Description
    GenCtxProperty

    AsyncFor(GCXF<Single>, GCXF<Single>, GCXF<V2RV2>)

    Wait, FOR, rpp properties combined. Times is set to infinity.

    Declaration
    public static GenCtxProperty AsyncFor(GCXF<float> frames, GCXF<float> runFor, GCXF<V2RV2> incr)
    Parameters
    Type Name Description
    GCXF<System.Single> frames
    GCXF<System.Single> runFor
    GCXF<V2RV2> incr
    Returns
    Type Description
    GenCtxProperty

    Bank(GCXF<V2RV2>)

    Before start rules, move the current V2RV2 into nonrotational coordinates only, inheriting the angle, and set a new offset. This is useful for doing inner repeats.

    Declaration
    public static GenCtxProperty Bank(GCXF<V2RV2> newOffset)
    Parameters
    Type Name Description
    GCXF<V2RV2> newOffset
    Returns
    Type Description
    GenCtxProperty

    Bank0(GCXF<V2RV2>)

    Before start rules, move the current V2RV2 into nonrotational coordinates only, setting the angle to zero, and set a new offset. This is useful for doing inner repeats.

    Declaration
    public static GenCtxProperty Bank0(GCXF<V2RV2> newOffset)
    Parameters
    Type Name Description
    GCXF<V2RV2> newOffset
    Returns
    Type Description
    GenCtxProperty

    BindAngle()

    Bind the value angle to the RV2 angle in the GCX preloop section.

    Declaration
    public static GenCtxProperty BindAngle()
    Returns
    Type Description
    GenCtxProperty

    BindArrow()

    Bind the values axd, ayd, aixd, aiyd in the GCX preloop section.

    Declaration
    public static GenCtxProperty BindArrow()
    Returns
    Type Description
    GenCtxProperty

    BindFlip()

    Bind the values flipX, flipY in the GCX start section.
    Must be added to enable bullet flipping.

    Declaration
    public static GenCtxProperty BindFlip()
    Returns
    Type Description
    GenCtxProperty

    BindItr(String)

    Bind a value corresponding to the loop number in the GCX preloop section.

    Declaration
    public static GenCtxProperty BindItr(string value)
    Parameters
    Type Name Description
    System.String value
    Returns
    Type Description
    GenCtxProperty

    BindLR()

    Bind the values lr, rl in the GCX preloop section.

    Declaration
    public static GenCtxProperty BindLR()
    Returns
    Type Description
    GenCtxProperty

    BindUD()

    Bind the values ud, du in the GCX preloop section.

    Declaration
    public static GenCtxProperty BindUD()
    Returns
    Type Description
    GenCtxProperty

    Cancel(GCXF<Boolean>)

    If a predicate is true, then cancel execution. Resolved after preloop rules on every iteration.

    Declaration
    public static GenCtxProperty Cancel(GCXF<bool> cancelIf)
    Parameters
    Type Name Description
    GCXF<System.Boolean> cancelIf
    Returns
    Type Description
    GenCtxProperty

    Center()

    For a fire with a fixed RV2++, subtract the initial angle so that the bullets are evenly spread around the original angle.

    Declaration
    public static GenCtxProperty Center()
    Returns
    Type Description
    GenCtxProperty

    Circle()

    Increment the RV2 by 360/{times} every loop. You can use this with RV2Incr, this one will take effect second.

    Declaration
    public static GenCtxProperty Circle()
    Returns
    Type Description
    GenCtxProperty

    Clip(GCXF<Boolean>)

    If a predicate is true, then do not execute this function. Resolved after start rules.

    Declaration
    public static GenCtxProperty Clip(GCXF<bool> clipIf)
    Parameters
    Type Name Description
    GCXF<System.Boolean> clipIf
    Returns
    Type Description
    GenCtxProperty

    Color(String[])

    Cycle between colors on every invocation.

    Declaration
    public static GenCtxProperty Color(string[] colors)
    Parameters
    Type Name Description
    System.String[] colors
    Returns
    Type Description
    GenCtxProperty

    Colorf(String[], GCXF<Single>)

    Select a color on every invocation by running the indexer function.

    Declaration
    public static GenCtxProperty Colorf(string[] colors, GCXF<float> indexer)
    Parameters
    Type Name Description
    System.String[] colors
    GCXF<System.Single> indexer

    Indexer function

    Returns
    Type Description
    GenCtxProperty

    ColorR(String[])

    Cycle between colors on every invocation. Merge colors in the reverse direction.

    Declaration
    public static GenCtxProperty ColorR(string[] colors)
    Parameters
    Type Name Description
    System.String[] colors
    Returns
    Type Description
    GenCtxProperty

    ColorX(GCXF<String>)

    Use a function to retrieve a color on every invocation.

    Declaration
    public static GenCtxProperty ColorX(GCXF<string> color)
    Parameters
    Type Name Description
    GCXF<System.String> color
    Returns
    Type Description
    GenCtxProperty

    Delay(GCXF<Single>)

    Set the delay before the repeater's first invocation. Resolved after start rules. Not allowed for SyncPattern.

    Declaration
    public static GenCtxProperty Delay(GCXF<float> frames)
    Parameters
    Type Name Description
    GCXF<System.Single> frames
    Returns
    Type Description
    GenCtxProperty

    End(ErasedGCXF)

    Rules that are run when the repeater is done.

    Declaration
    public static GenCtxProperty End(ErasedGCXF rule)
    Parameters
    Type Name Description
    ErasedGCXF rule
    Returns
    Type Description
    GenCtxProperty

    End(GCRule[])

    Rules that are run when the repeater is done.

    Declaration
    public static GenCtxProperty End(GCRule[] rules)
    Parameters
    Type Name Description
    GCRule[] rules
    Returns
    Type Description
    GenCtxProperty

    Face(Facing)

    Flag that indicates the global rotation of all summoned bullets.

    Declaration
    public static GenCtxProperty Face(Facing facing)
    Parameters
    Type Name Description
    Facing facing
    Returns
    Type Description
    GenCtxProperty

    ForTime(GCXF<Single>)

    Set the max amount of time this function will execute for, in frames.

    Declaration
    public static GenCtxProperty ForTime(GCXF<float> frames)
    Parameters
    Type Name Description
    GCXF<System.Single> frames
    Returns
    Type Description
    GenCtxProperty

    FRV2(GCXF<V2RV2>)

    Set the RV2 angle to a value. Resolved after PreLoop and before the invocation.

    Declaration
    public static GenCtxProperty FRV2(GCXF<V2RV2> f)
    Parameters
    Type Name Description
    GCXF<V2RV2> f
    Returns
    Type Description
    GenCtxProperty

    MaxTimes(Int32)

    Set the maximum number of times a repeater will run.

    Declaration
    public static GenCtxProperty MaxTimes(int max)
    Parameters
    Type Name Description
    System.Int32 max
    Returns
    Type Description
    GenCtxProperty

    MutateAng(GCXF<Single>)

    Right before invocation, applies a contortion to RV2.a, which is undone after the invocation.

    Declaration
    public static GenCtxProperty MutateAng(GCXF<float> f)
    Parameters
    Type Name Description
    GCXF<System.Single> f
    Returns
    Type Description
    GenCtxProperty

    MutateParametrize(Parametrization, GCXF<Single>)

    Set the parameterization method of the loop. Default is DEFER. Also mutate the parent index.

    Declaration
    public static GenCtxProperty MutateParametrize(Parametrization p, GCXF<float> mutater)
    Parameters
    Type Name Description
    Parametrization p
    GCXF<System.Single> mutater
    Returns
    Type Description
    GenCtxProperty

    NoOp()

    Dummy property that does nothing.

    Declaration
    public static GenCtxProperty NoOp()
    Returns
    Type Description
    GenCtxProperty

    Offset(GCXF<V2RV2>)

    = start({ rv2 +=rv2 OFFSET })

    Declaration
    public static GenCtxProperty Offset(GCXF<V2RV2> offset)
    Parameters
    Type Name Description
    GCXF<V2RV2> offset
    Returns
    Type Description
    GenCtxProperty

    OnLaser(GCXF<Single>)

    Adds the location of the laser at the specified draw-time to the RV2 of the summoned entity.
    Note that this can only be used if the executing entity is a laser.

    Declaration
    public static GenCtxProperty OnLaser(GCXF<float> indexer)
    Parameters
    Type Name Description
    GCXF<System.Single> indexer
    Returns
    Type Description
    GenCtxProperty

    Parametrize(Parametrization)

    Set the parameterization method of the loop. Default is DEFER.

    Declaration
    public static GenCtxProperty Parametrize(Parametrization p)
    Parameters
    Type Name Description
    Parametrization p
    Returns
    Type Description
    GenCtxProperty

    PostLoop(ErasedGCXF)

    Rules that are run every loop, after the invocation and after waiting is complete.

    Declaration
    public static GenCtxProperty PostLoop(ErasedGCXF rule)
    Parameters
    Type Name Description
    ErasedGCXF rule
    Returns
    Type Description
    GenCtxProperty

    PostLoop(GCRule[])

    Rules that are run every loop, after the invocation and after waiting is complete.

    Declaration
    public static GenCtxProperty PostLoop(GCRule[] rules)
    Parameters
    Type Name Description
    GCRule[] rules
    Returns
    Type Description
    GenCtxProperty

    PreLoop(ErasedGCXF)

    Rules that are run every loop, after i is set for the loop, and before the invocation.

    Declaration
    public static GenCtxProperty PreLoop(ErasedGCXF rule)
    Parameters
    Type Name Description
    ErasedGCXF rule
    Returns
    Type Description
    GenCtxProperty

    PreLoop(GCRule[])

    Rules that are run every loop, after i is set for the loop, and before the invocation.

    Declaration
    public static GenCtxProperty PreLoop(GCRule[] rules)
    Parameters
    Type Name Description
    GCRule[] rules
    Returns
    Type Description
    GenCtxProperty

    ResetColor()

    Reset the color to _ on entry. Ignores wildcards.

    Declaration
    public static GenCtxProperty ResetColor()
    Returns
    Type Description
    GenCtxProperty

    Root(GCXF<Vector2>)

    Causes all objects to be summoned in world space relative to an origin. Resolved before start rules.

    Declaration
    public static GenCtxProperty Root(GCXF<Vector2> root)
    Parameters
    Type Name Description
    GCXF<Vector2> root
    Returns
    Type Description
    GenCtxProperty

    RootAdjust(GCXF<Vector2>)

    Causes all objects to be summoned in world space relative to an origin. Adjusts the nonrotational offset of the RV2 so the final summoning position is unaffected. Resolved before start rules.

    Declaration
    public static GenCtxProperty RootAdjust(GCXF<Vector2> root)
    Parameters
    Type Name Description
    GCXF<Vector2> root
    Returns
    Type Description
    GenCtxProperty

    RV2Incr(GCXF<V2RV2>)

    Increment the RV2 by a certain amount every loop. Resolved after PostLoop.

    Declaration
    public static GenCtxProperty RV2Incr(GCXF<V2RV2> rule)
    Parameters
    Type Name Description
    GCXF<V2RV2> rule
    Returns
    Type Description
    GenCtxProperty

    SAOffset(SAAngle, GCXF<Single>, GCXF<Vector2>)

    Summon successive objects along an offset function. Note: As with all functions here, you can use t or &amp;i to get the iteration number of the loop in the given functions.

    Declaration
    public static GenCtxProperty SAOffset(SAAngle sah, GCXF<float> angleOffset, GCXF<Vector2> nextLocation)
    Parameters
    Type Name Description
    SAAngle sah
    GCXF<System.Single> angleOffset
    GCXF<Vector2> nextLocation
    Returns
    Type Description
    GenCtxProperty

    SaveF((ReflectEx.Hoist<Single> target, GCXF<Single> indexer, GCXF<Single> valuer)[])

    Save some values into public hoisting for each fire. Resolved after PreLoop, right before invocation.

    Declaration
    public static GenCtxProperty SaveF(params (ReflectEx.Hoist<float> target, GCXF<float> indexer, GCXF<float> valuer)[] targets)
    Parameters
    Type Name Description
    System.ValueTuple<ReflectEx.Hoist<System.Single>, GCXF<System.Single>, GCXF<System.Single>>[] targets
    Returns
    Type Description
    GenCtxProperty

    SaveV2((ReflectEx.Hoist<Vector2> target, GCXF<Single> indexer, GCXF<Vector2> valuer)[])

    Save some values into public hoisting for each fire. Resolved after PreLoop, right before invocation.

    Declaration
    public static GenCtxProperty SaveV2(params (ReflectEx.Hoist<Vector2> target, GCXF<float> indexer, GCXF<Vector2> valuer)[] targets)
    Parameters
    Type Name Description
    System.ValueTuple<ReflectEx.Hoist<Vector2>, GCXF<System.Single>, GCXF<Vector2>>[] targets
    Returns
    Type Description
    GenCtxProperty

    Sequential()

    Run child invocations sequentially.
    GIRepeat/GTRepeat only.

    Declaration
    public static GenCtxProperty Sequential()
    Returns
    Type Description
    GenCtxProperty

    SetP(GCXF<Single>)

    Declaration
    public static GenCtxProperty SetP(GCXF<float> p)
    Parameters
    Type Name Description
    GCXF<System.Single> p
    Returns
    Type Description
    GenCtxProperty

    SetRV2(GCXF<V2RV2>)

    Before start rules, override the current V2RV2.

    Declaration
    public static GenCtxProperty SetRV2(GCXF<V2RV2> newRV2)
    Parameters
    Type Name Description
    GCXF<V2RV2> newRV2
    Returns
    Type Description
    GenCtxProperty

    SFX(String)

    Play an SFX on every loop iteration. This is run right before the invocation.

    Declaration
    public static GenCtxProperty SFX(string sfx)
    Parameters
    Type Name Description
    System.String sfx
    Returns
    Type Description
    GenCtxProperty

    SFX(String[])

    Play an SFX on every loop iteration, looping through the given array. This is run right before the invocation.

    Declaration
    public static GenCtxProperty SFX(string[] sfx)
    Parameters
    Type Name Description
    System.String[] sfx
    Returns
    Type Description
    GenCtxProperty

    SFXf(String[], GCXF<Single>)

    Play an SFX on every loop iteration, using the indexer function to select one. This is run right before the invocation.

    Declaration
    public static GenCtxProperty SFXf(string[] sfx, GCXF<float> indexer)
    Parameters
    Type Name Description
    System.String[] sfx
    GCXF<System.Single> indexer
    Returns
    Type Description
    GenCtxProperty

    SFXfIf(String[], GCXF<Single>, GCXF<Boolean>)

    Play an SFX on every loop iteration if the predicate is true, using the indexer function to select one. This is run right before the invocation.

    Declaration
    public static GenCtxProperty SFXfIf(string[] sfx, GCXF<float> indexer, GCXF<bool> pred)
    Parameters
    Type Name Description
    System.String[] sfx
    GCXF<System.Single> indexer
    GCXF<System.Boolean> pred
    Returns
    Type Description
    GenCtxProperty

    SFXIf(String[], GCXF<Boolean>)

    Play an SFX on every loop iteration if the predicate is true. This is run right before the invocation.

    Declaration
    public static GenCtxProperty SFXIf(string[] sfx, GCXF<bool> pred)
    Parameters
    Type Name Description
    System.String[] sfx
    GCXF<System.Boolean> pred
    Returns
    Type Description
    GenCtxProperty

    SLTarget(RV2ControlMethod, GCXF<Vector2>)

    Same as TARGET, but targeting is performed from the summon location.

    Declaration
    public static GenCtxProperty SLTarget(RV2ControlMethod method, GCXF<Vector2> loc)
    Parameters
    Type Name Description
    RV2ControlMethod method
    GCXF<Vector2> loc
    Returns
    Type Description
    GenCtxProperty

    Spread(GCXF<V2RV2>)

    Spread the RV2 evenly over a total width, so each increment is totalWidth/({times}-1).

    Declaration
    public static GenCtxProperty Spread(GCXF<V2RV2> totalWidth)
    Parameters
    Type Name Description
    GCXF<V2RV2> totalWidth
    Returns
    Type Description
    GenCtxProperty

    Start(ErasedGCXF)

    Rules that are run before any invocations.

    Declaration
    public static GenCtxProperty Start(ErasedGCXF rule)
    Parameters
    Type Name Description
    ErasedGCXF rule
    Returns
    Type Description
    GenCtxProperty

    Start(GCRule[])

    Rules that are run before any invocations.

    Declaration
    public static GenCtxProperty Start(GCRule[] rules)
    Parameters
    Type Name Description
    GCRule[] rules
    Returns
    Type Description
    GenCtxProperty

    Sync(GCXF<Single>, GCXF<V2RV2>)

    Times, rpp properties combined.

    Declaration
    public static GenCtxProperty Sync(GCXF<float> times, GCXF<V2RV2> incr)
    Parameters
    Type Name Description
    GCXF<System.Single> times
    GCXF<V2RV2> incr
    Returns
    Type Description
    GenCtxProperty

    SyncDR(ExBPY, ExBPY, ExBPRV2)

    Times, rpp properties combined, where Times is multiplied by and rpp is divided by difficulty.

    Declaration
    public static GenCtxProperty SyncDR(ExBPY difficulty, ExBPY times, ExBPRV2 incr)
    Parameters
    Type Name Description
    ExBPY difficulty
    ExBPY times
    ExBPRV2 incr
    Returns
    Type Description
    GenCtxProperty

    Target(RV2ControlMethod, GCXF<Vector2>)

    Target a specific location in world space. Targeting is performed once, before start rules. The targeting is performed from the executing entity. Functionality depends on Method:
    Angle = point at the location
    NX/RX = add to the non/rotational X component the delta X to the location
    NY/RY = add to the non/rotational Y component the delta Y to the location

    Declaration
    public static GenCtxProperty Target(RV2ControlMethod method, GCXF<Vector2> loc)
    Parameters
    Type Name Description
    RV2ControlMethod method
    GCXF<Vector2> loc
    Returns
    Type Description
    GenCtxProperty

    Timer(GCXF<ETime.Timer>)

    Restarts the given timer for every iteration of the looper. Resolved before preloop rules.

    Declaration
    public static GenCtxProperty Timer(GCXF<ETime.Timer> timer)
    Parameters
    Type Name Description
    GCXF<ETime.Timer> timer
    Returns
    Type Description
    GenCtxProperty

    TimeReset()

    Reset the summonTime variable (&st) provided in GCX every iteration.

    Declaration
    public static GenCtxProperty TimeReset()
    Returns
    Type Description
    GenCtxProperty

    Times(GCXF<Single>)

    Set the number of times a repeater will run. Resolved after start rules.

    Declaration
    public static GenCtxProperty Times(GCXF<float> times)
    Parameters
    Type Name Description
    GCXF<System.Single> times
    Returns
    Type Description
    GenCtxProperty

    TimesCircle(GCXF<Single>)

    TIMES and CIRCLE props combined.

    Declaration
    public static GenCtxProperty TimesCircle(GCXF<float> times)
    Parameters
    Type Name Description
    GCXF<System.Single> times
    Returns
    Type Description
    GenCtxProperty

    TM(Int32, GCXF<Single>)

    Set the number of times a repeater will run, along with the max times. Resolved after start rules.

    Declaration
    public static GenCtxProperty TM(int max, GCXF<float> times)
    Parameters
    Type Name Description
    System.Int32 max
    GCXF<System.Single> times
    Returns
    Type Description
    GenCtxProperty

    TMIMod(FXY)

    A combination of TM with a fixed times count, and inverse mod parametrization.

    Declaration
    public static GenCtxProperty TMIMod(FXY times)
    Parameters
    Type Name Description
    FXY times

    Times count

    Returns
    Type Description
    GenCtxProperty

    TMMod(FXY)

    A combination of TM with a fixed times count, and mod parametrization.

    Declaration
    public static GenCtxProperty TMMod(FXY times)
    Parameters
    Type Name Description
    FXY times

    Times count

    Returns
    Type Description
    GenCtxProperty

    Unpause(StateMachine)

    If using a While property, this causes code to be run when the function is paused and then unpaused.

    Declaration
    public static GenCtxProperty Unpause(StateMachine sm)
    Parameters
    Type Name Description
    StateMachine sm
    Returns
    Type Description
    GenCtxProperty

    Wait(GCXF<Single>)

    Set the number of frames a repeater will wait between invocations. Resolved after invocation, before post-loop. Not allowed for SyncPattern.

    Declaration
    public static GenCtxProperty Wait(GCXF<float> frames)
    Parameters
    Type Name Description
    GCXF<System.Single> frames
    Returns
    Type Description
    GenCtxProperty

    WaitChild()

    Wait for the child invocations to finish before continuing.
    GIRepeat/GTRepeat only.

    Declaration
    public static GenCtxProperty WaitChild()
    Returns
    Type Description
    GenCtxProperty

    WhileTrue(GCXF<Boolean>)

    Run the invocations only while a predicate is true. As long as the predicate is false, the function will wait indefinitely. If an Unpause command is used, then the unpause function will be run when this pauses and then unpauses. Not allowed for SyncPattern.

    Declaration
    public static GenCtxProperty WhileTrue(GCXF<bool> pred)
    Parameters
    Type Name Description
    GCXF<System.Boolean> pred
    Returns
    Type Description
    GenCtxProperty

    WT(GCXF<Single>, GCXF<Single>)

    Wait and times properties combined.

    Declaration
    public static GenCtxProperty WT(GCXF<float> frames, GCXF<float> times)
    Parameters
    Type Name Description
    GCXF<System.Single> frames
    GCXF<System.Single> times
    Returns
    Type Description
    GenCtxProperty

    WTd(ExBPY, ExBPY, ExBPY)

    Wait and times properties combined, where Wait is divided by difficulty and Times is multiplied by difficulty.

    Declaration
    public static GenCtxProperty WTd(ExBPY difficulty, ExBPY frames, ExBPY times)
    Parameters
    Type Name Description
    ExBPY difficulty
    ExBPY frames
    ExBPY times
    Returns
    Type Description
    GenCtxProperty

    WTM(GCXF<Single>, Int32, GCXF<Single>)

    Wait and TM properties combined.

    Declaration
    public static GenCtxProperty WTM(GCXF<float> frames, int max, GCXF<float> times)
    Parameters
    Type Name Description
    GCXF<System.Single> frames
    System.Int32 max
    GCXF<System.Single> times
    Returns
    Type Description
    GenCtxProperty

    Implements

    System.IEquatable<T>
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